Mario could have all the appeal as a character, but without engaging worlds to explore he wouldn't be much of a star – Nintendo's divine design has been key ...
Generally speaking, past Indiana Jones video games have been quite linear. From the early LucasArts point-and-click adventures, to action games like Indiana Jones and the Emperor's Tomb, to the LEGO ...
If there’s anything Rovio - creators of Angry Birds - could be praised for it’s simple but effective level design. And if you were interested in finding out just how the multi-million dollar mobile ...
Free-form level design in FPS titles like Neon White encourages non-linear exploration and player agency. Neon White focuses on speed and movement over typical shooter gameplay, using unique cards for ...
WUCHANG: Fallen Feathers understands what makes FROM Software’s games so good. Level design is king, with incredible vibes. When you nail those two aspects, as well as WUCHANG has, and have some of ...