We sat down with Tim Sweeney, Founder and CEO of Epic Games, and Saxs Persson, EVP of Fortnite Ecosystem, to discuss the future of Fortnite! From Unreal Engine 5.6, to the Unreal Editor for Fortnite, ...
With Epic Games having previously re-submitted Fortnite for iOS, Tim Sweeney and his company are once again testing Apple to see if it will follow court orders. However, Sweeney suspects Apple is ...
Epic Games CEO Tim Sweeney has called out Apple for allowing blatant Fortnite fakes on the App Store, mocking the platform’s approval process despite its strict developer fees. While Fortnite is ...
Epic Games CEO Tim Sweeney — the guy behind Fortnite — has been fighting Apple over its App Store rules for five years. Last week, Sweeney won what could be a far-reaching victory — if it survives ...
Epic Games CEO Tim Sweeney celebrated his court victory against Apple this week. Sweeney was locked in a yearslong court battle with Apple over its App Store fees. Apple says it plans to appeal the ...
Epic Games CEO Tim Sweeney in a group media call attended by Game File is excited his company won a court battle against Apple and discussed how bad Apple and Android’s app store restrictions are.
Update: Apple has blocked Epic's Fortnite submission for iOS. In a statement, the company said: "Apple has blocked our Fortnite submission so we cannot release to the US App Store or to the Epic Games ...
Epic Games is still working through a developer account snag. 'We’re working as hard as possible,' says Epic CEO Tim Sweeney. With over a decade of experience reporting on consumer technology, James ...
Five days after Epic Games submitted Fortnite for App Store approval, it's heard nothing but radio silence from Apple. 'No news,' says CEO Tim Sweeney. With over a decade of experience reporting on ...
Following a U.S. court ruling that found Apple Inc. AAPL violated the spirit of an injunction against anti-steering practices, Epic Games, backed by Tencent Holdings TCEHY, has offered to bring ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...