"So for example, there may be monsters fighting each other in the background and have wounds that you didn't implement, but ...
My extensive look at Monster Hunter Wilds took me through the first chapter. I won't spoil the story beats. Suffice it to say ...
22h
Creative Bloq on MSNSorry Avowed, Monster Hunter Wilds will be this month's biggest game - here's whyAlthough more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
Monster Hunter Wilds' Arkveld is incredibly iconic on its own, but the full release will likely see an even more terrifying ...
6h
Hosted on MSNMonster Hunter Wilds Will Be A Great Entry Point For New Players, But That Doesn't Mean It's Easy, Devs StateIn a new interview, some of the developers behind Monster Hunter Wilds have discussed how the game is striking a balance ...
Monster Hunter Wilds shows off the depth and breadth of the RE Engine, it’s just a shame the betas really failed to drive ...
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
I attended a Capcom event where I got to play Monster Hunter Wilds for nearly six hours non-stop. I hadn’t played any game ...
I can't even fathom how much money Capcom is banking on Monster Hunter Wilds making (seriously, I'm not good enough at math ...
Monster Hunter Wilds hitstops in the final version of the game will be closer to what fans expect from a traditional Monster ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
The Monster Hunter games have never lacked a story per se, but it's always been a gameplay-focused franchise first and ...
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