The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Warner Bros shutters Monolith Productions while keeping their innovative Nemesis System locked behind a patent until 2036.
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Hosted on MSNShadow of Mordor's Revered Nemesis System Will Remain a Warner Bros. Patent for the Next Eleven YearsShadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge.
Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
This week, we shared our thoughts on Two Point Museum, the latest in developer Two Point’s humorous series of management sims ...
It's no secret by now that Suicide Squad: KIll the Justice League has been a major commercial disappointment for publisher ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Earlier this week, WB Games announced that it had scrapped its solo Wonder Woman game and closed down its studio Monolith ...
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