Workflows Slate turns metadata into reusable burn-ins and slates inside SGO’s automated dailies, VFX and delivery pipelines.
MechaPaint 2.0 combines PBR painting, physical-paint matching, photo-derived geometry, local AI and engine delivery.
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
Two weeks with EIZO's new 31.5-inch CS3200X reveal a colour-accurate 4K production monitor that retains much of the CG experience at roughly a thrid of the price. How?
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
Acid Pro 2026 brings more loops, editable MIDI song projects, DLS patches and fresh licensing for quick music beds and beat assembly. Acid Pro 2026 is now available! The release focuses on source ...
Explore colormass scanned materials, their PBR maps and the checks needed before putting the free collection into production.
Using Blender’s Cycles rendering engine as a viewport renderer in Houdini? Is this realistic or highly utopian? The former! Because with Tangent Animation’s hdCycles plugin, this can be realised. Now ...
Maya animation gets a customizable KeyFlow toolbar for timing, mirroring, temporary controls and other repetitive shot work.
Blender Higgsfield AI moves into the viewport with editable scene tools, cloud generation and a workflow built around credits ...
In DP 04:20, we have already tested the artificial intelligence for upscaling video. Topaz Video AI (TVAI for short), as it is now called in version 3.0, has, according to the manufacturer, been ...
Gaussian Splats arrive in Blender 5.3 with native import, Geometry Nodes access, and rendering across engines. This native ...
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