Qzil.la, the production company behind newly-announced anime Sekiro: No Defeat, has issued a statement in response to concerns that the upcoming series might be created using generative AI, saying ...
Chinese animated feature Nobody was number one at the local box office over the weekend, crossing the 1-billion-yuan ($138.5 million) milestone as it continues rewriting records for 2D animation in ...
First of all, thank you for your incredible work on this project. I'd like to suggest two related improvements to the video export functionality that would greatly enhance the workflow for animators ...
Born with Autism (formerly classified as Asperger syndrome), Tyler B. Searle has been obsessed with storytelling since he was old enough to speak. He gravitated towards fairy tales, mythology, the ...
The opening moments of Shadow Labyrinth present us with a lot of information, but not a lot of definitive details behind what we’re seeing. The title screen shows a person playing a game on a device ...
Abstract: Leveraging pretrained 2D diffusion models and score distillation sampling (SDS), recent methods have shown promising results for text-to-3D avatar generation. However, generating ...
If you've ever played a video game based on Unreal Engine 5 and grumbled about the poor performance of it, we're right there with you. Unreal Engine 5 games are notoriously heavy, and to some degree ...
Epic Games has been showing off its latest Unreal 5.6 game engine. While it's full of technical innovations and new graphical and physics features, the main takeaway is that the latest version of ...
Im working on a 2D game with skeletal animations. Each body part of the characters is its own sprite and is being snapped to the skeleton using RemoteTransforms. I also have an outline shader on the ...
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