Workflows Slate turns metadata into reusable burn-ins and slates inside SGO’s automated dailies, VFX and delivery pipelines.
MechaPaint 2.0 combines PBR painting, physical-paint matching, photo-derived geometry, local AI and engine delivery.
Tripo P2.0 adds quad output, adjustable mesh budgets and local regeneration. A practical starting point for testing image-to-3D assets in your own pipeline.
Explore colormass scanned materials, their PBR maps and the checks needed before putting the free collection into production.
In DP 04:20, we have already tested the artificial intelligence for upscaling video. Topaz Video AI (TVAI for short), as it is now called in version 3.0, has, according to the manufacturer, been ...
Hardcuts is a new standalone hard-surface sculpting tool with a simple pitch: fast voxel booleans, less clutter, more shape-making. The alpha is available now, free to try, and might be a rather good ...
As soon as the Adobe Firefly beta is officially available to every Adobe Cloud subscriber, the features are also being introduced in the Photoshop beta and then immediately in the Adobe Express beta.
Tough times for mobile TV: at the end of April, Mobiles Fernsehen Deutschland (MFD) discontinued its “watcha” service, which still used the DMB standard. This should have given the Mobile 3.0 ...
Autodesk has acquired the assets of REALVIZ, a developer of software for image-based content. REALVIZ technology generates 3D content and visual effects from photographic imaging and 2D environments, ...
Hair rigging in Blender gets a local GPL tool that turns stylised strands, cards and braids into editable deform-bone chains.
RailClone MaxScript access exposes style graphs as XML for scripting, automation and experimental LLM-driven 3ds Max ...
Starting Pixel Live explores AI in virtual production, from previs and digital humans to look development and accessibility.
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